<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Ryan Lewandowski — Notes</title><description>Engineering notes on graphics, simulation, C++ and machine learning — the journey to coding a simulation. No AI writing.</description><link>https://ryanlewan.com/blog/</link><language>en-us</language><item><title>0x00 - 2D Gravity Simulation from Scratch</title><link>https://ryanlewan.com/blog/2d-particle-sim/</link><guid isPermaLink="true">https://ryanlewan.com/blog/2d-particle-sim/</guid><description>Building a simple gravity simulation from scratch in OpenGL</description><pubDate>Fri, 23 Oct 2026 00:00:00 GMT</pubDate><category>Project</category><category>Gravity</category><category>Physics</category><category>Simulation</category><category>C++</category><author>Ryan Lewandowski</author></item></channel></rss>